Description:
Some infernal mad scientist has stuck you in the middle of a maze to test your ability of excaping it. He's wondering whether you or the collective intelligence of thousands of rats will be better at excaping.
Just for kicks, he's thrown in some of his geneticly engineered monstrosities. Seriously, that's the best I can think up right now. In fact, while this game looks like a role playing game, there's no probability in the game at all, except for the initial layout.
It's a randomly generated puzzle, which may or may not be solvable (sorry, I haven't figured out the solving algorithm yet, and in any case, it would probably take 10 minute for the Palm to determine if the puzzle is in fact solvable).
Doors must be unlocked with keys, which are randomly scattered about, and monsters block your way from moving to the next room. To win, you must find an exit on one of the outer walls of the maze (each outer wall has a door).
Update Description:
- Monster placement based on probability histogram, on a per level basis.
- Added Zombies.
- Adjusted strength of Guard, Spider, and Skeleton.
- Fixed a graphics bug where generating a new game after viewing a message would corrupt the screen