Description:
Easy game with numbers, mainly as PalmOS programming example, rules: In the first round you select column and computer select a row.
These two coordinates give you a number from table which is on screen. Second round is same, but the final coordinate give some number for computer.
Who have bigger number is winner. So in first round, try to select column with big numbers and then a column with small numbers for computer ;-)
Source code included for OnBoardC.
Reviews:
*** [Feb 18, 2005] by Patrick Lucas
This a good game but a little limited in its present form (v1.0)/ Why don'y you make it so that both players (i.e. Palm & User) take turns to choose and remove a number from the board until there are nu more numbers? I saw such a game written in GWBASIC where the user would choose any number along the current row; the computer would then take any number along the current column and so on until the board is empty. At the start of the game, there is one empty cell and this gives the starting row for the user or column for the computer.